Tag NameAbility
Common
All NaturaleMerging dogs with no traits give +$1
ApprenticeOn shuffle, give a dog in your deck digs
Bargan HunterOn sell, get a random uncommon tag
BehaviouristDogs with bad traits are free
Bouncy CastleDogs are very bouncy
CacophanyWhen dogs are barked at they give 30 bones
Dynamic DuoPack pulls a dog of the same rank if possible
ExcitableFriendly dogs jump higher
Friendly Folds3's have friendly
Hop on PopDropping a six on another dog gives it miniature
JupiterZero gravity inside the yard
Little TreatDraw 2 extra cards when you shuffle
LocksithMiniature dogs remove crated on touch, rewarding 100 bones
MegaphoneBarks destroy rocks
OutbreakWhen you draw a dog with a bad trait, give it fleas
OutlawEvery new hand, get a fostered & crated copy of a random dog in the yard
PebblesRocks have miniature
PenniesMerging aces gives an extra $1
PoochyDogs with bad traits have cool
PrescriptionOn pickup get a shampoo, removing a bad trait gives $10
PrincelingsAces have royal & also merge with 2's
Prized Weiners4's have show dog
Protestcrated dogs get barky when they bark, draw a card
Pro WalkerIf digs fails to draw, get a fostered leash
RedecoratorAfter playing your first leash each hand, get a fostered leash
Roll OverFlip the yard when your deck shuffles
ShelterGet $5 when you play a fostered dog
Showing Hole5's have dig
Sit!The first dog you play each hand gets sleepy
So BraveGet 100 bones when you play a timid dog
Strict Ownercrated ends after 1 hand instead of 2
SupersonicBarks are stronger
Tax ReturnGet $5 when your deck shuffles
The Very BestAfter playing a trainer card, draw a card
Treat BagGet a random fostered trainer card when you shuffle
Well TrainedWhen dogs lose crated get a fostered trainer card
Yappers2's have barky
BeggarPlaying a royal dog gives you a fostered cheese
Buried TreasureWhen digs triggers get 50 bones
Chase Tail5's & under spin
Chicken TendersDogs you play get extra good, after 5 hands remove this tag
Consolation PrizeIf you try to draw from your deck with 0 cards left, get 100 bones
DaycareGet 10 bones for each dog in the yard when you draw a new hand
Good BehaviourGet 50 bones whenever you play a dog with a bad trait
InvestorGain $5 when entering a shop
Last ChanceWhen you draw your final hand in a goal, get 3 extra cards
Let Them LieWhen you shuffle, get 80 bones for each sleepy dog in the yard
LittermatesGet a fostered copy of the first dog you play after a shuffle
Short LeashGet a leash, leashes also remove all bad traits except fostered
Should've Been FixedWhen a friendly dog merges, they create 1-5 aces with timid
SquintRocks count as 2's, 2's count as rocks
UnderachieverGet $20 when you fail a goal
Uncommon
Air BudOn shuffle, all dogs do a big jump
All FluffPlaying a timid dog gives up to 5 dogs in the yard friendly
A Sleeve FullMerging aces gives bones equal to aces previously merged
Best For LastPromotes the last card played when completing a goal
Best FriendsPlaying a friendly dog gives equal dogs in the yard friendly
Bigger & BetterMerges of 5 & up are worth 2x bones
Big PawIncrease hand size by 1
Business SchoolWhen a dog in the yard is promoted get 250 bones & draw a card
Chit Chatbarky dogs bark twice
Dog Breathbarks give other dogs fleas
Hop & a SkipEvery 5th ace merged results in a 5
JailbreakWhen one dog loses crated, all dogs lose crated
Jurassic BarkRocks bark when you draw a hand
Little BuddyPack pulls 2 of your smallest dogs
Little LitterPack instead plays 3 copies of your smallest dog in the yard with fleas
Luxury ShopperOn sell, get a random rare tag
Many HandsOn shuffle, return all dogs with fleas to your hand (they become fostered)
Middle GroundWhen you shuffle, get a fostered copy of the middlest dog in the yard
Nuggets of GoldGet $1 for each rock in the yard when you draw a card
Odd TimesOdd numbered dogs give double bones when merged
OuroborosWhen 5's merge they become 4's, promote a random dog in the yard
PatienceWhen crated ends, that dog and all dogs touching get extra good & friendly
Pay to WinOn shuffle, gain bones equal to your $
Pug LifeWhen 3's merge, promote A's & 2's to 3's
PuppiesDogs 3 & below have miniature
Responsible OwnerGet 50 bones when you play a trainer card
SlickThe first dog you see in the shop always has cool
Small & MightyMerges 5 & below give double bones
SmoothWhen you play a cool dog card, add a random good trait to it
SniffersMerging 4's gives a random dog friendly
SpecialistThe most prevalent trait in your deck appears more in the shop
Stinky SoapOnly bad traits appear in the dogwash
Storm WarningWhen a dog with bad traits merges, give its bad traits to another random dog in the yard
TeenyThe dog wash always offers miniature
Thinks It's PeopleWhen pack triggers, play a random trainer card
Whippets10's have all good traits
Aces HighMerging aces gives 10x bones
Acrobatcrashes the game lololololol
AlphaIf pack pulls a 8+, shuffle your deck
Best in ShowWhen you visit the dog wash, give all dogs in the yard show dog
Born to LeadYour biggest dog cards get extra good & show dog when drawn
BribeEvery hand, discard a dog with a bad trait, get 100 bones & $5
Dig DeepDigs instead draws two cards
Hour of NeedDogs you play on your final hand in a goal get extra good & miniature
Long LeashGet a leash, leashes send the dog into your deck instead of your hand
MeteorOn shuffle, a 7 with sleepy falls into the yard
Obedience$1 discount in the shop for each showdog in the yard
Popular FriendDogs played by pack get extra good
Settle DownAfter 5 seconds timid dogs swap timid with a random good trait
Store CreditRefund 50% of your last purchase when leaving the shop
The SwindlerIf you have $0 when leaving the shop get all $ spent back
Where'd You Get ThatMerging a cool dog gives you a random tag
Rare
Antiques DogshowOn sell, get a random legendary tag
Big BenRoyal dogs under 10 are promoted when barked at
By ExampleAfter playing 3 dogs with extra good remove a bad trait from a dog in your deck
CautiousDogs without traits have timid & extra good
CEOWhen any dog in the yard is promoted, it goes up by an extra rank
ContagiousWhen a flea dog merges, add fostered copies of the resulting dog to your hand & deck
Divine RightWhen you draw a royal dog, all other cards in your hand get extra good
Double or NothingHalve the bones you gain but double the $ you gain
Drop It!Merging 6's removes a rock, when you do, get a tennis ball
Dry OffWhen you draw a dog with 3+ traits, remove one & promote it
Even MoreEven numbered dogs give 100 bonus bones when merged
Extra... Extra GoodExtra good persists through merge
Forever HomeCards with fostered go into the discard pile when played
Hidden GemRemoving a rock from the yard adds an exceptional dog to your deck
Inside ManWhen you make a merge, return the biggest dog in the yard with a bad trait to your hand
MicroscopeOn shuffle, every dog in the yard with fleas instead has miniature
MonarchPlaying a royal dog gives five other dogs in the yard miniature
No BiggieCool persists through merge
Organised PlayCrated dogs will merge with any crated dog
OverachieverGo to the dog wash twice when you complete a goal
Over K-9000Merging 9's promotes a random dog in your deck
ParamedogsIf you're overflowing in the yard, pack instead plays 3 leashes
Passing GradePromote dogs when they lose crated
PesticideWhen you play a card with fleas, replace fleas with extra good
Prized LineageShow dog persists through merge
Royal ParadeRoyal dogs give 3x bones
Seven Did What?7's, 8's, and 9's merge with each other
SlippersWhen you purchase a tag give 2 dogs in your deck
Slip the BarsWhen a dog loses crated, all dogs in the yard of that size get miniature
SmidgeDrawing a miniature dog puts a fostered 5 with miniature in your hand
StraysGet a random fostered dog under 10, after playing a cool dog
Sweet DreamsWhen you draw a sleepy dog get two fostered copies with extra good
TeamworkWhen two extra good dogs merge, promote the resulting dog
Through the WorldDig persists through merge
Timeless Echobarky persists through merge
Too Cool for SchoolWhen you draw a card with cool there is a 1/3 chance it gets promoted
AdopterFirst fostered card played during a goal stays forever
Bad InfluenceDogs with fleas merge with any good trait dogs under 10
Close EnoughIf you have two Q's in the yard, win the game
Cute As A...when you play a miniature dog, spawn a miniature dog one rank smaller
ExcavatorIf you dig with no cards left, shuffle
High & Lowroyal dogs merge with any miniature dog under 10
InmatesWhen you sell this tag, add two big dogs with bad traits to your deck
JackpotOn the final hand of the goal, get 200 bones and $4 for every showdog in the yard
Pack StrongWhen you draw a hand, gain 20 bones for each dog in the draw pile
Rise & ShineOn shuffle, replace sleepy in the yard with extra good, draw a card for each
Role ReversalDiscipline cards can show up the shop
Show's OverMerging two show dogs shuffles your deck
Stay!Sleepy dogs in the yard under 10 are promoted on shuffle
Strength in NumbersWhen a dog with fleas merges, draw a card for every fleas dog in the yard
Summoning CircleWhen you draw a hand, if you have 3 of the same dogs in the yard, merge them
The GamblerWhen a cool dog merges they result in a random dog under 10
Legendary
A Centre For AntsMiniature persists through merge
Adoption DayOn shuffle, the 5 smallest dogs in your yard return to your hand
AcheologistDigs also draws a copy of the largest dog in your draw pile
DingOn completing a goal, promote every dog in your deck instead of visiting the dog wash
Endless JoyFriendly persists through merge
Fact!All dogs have extra good
LaikaDogs that go off-screen get promoted
Living RugSleepy dogs also merge with dogs one size smaller
Idiot! Loser!When you fail a goal, merge any two random dogs in the yard
101When you sell this tag, add 5x 8's with fostered to your deck
Oodles2's are royal & merge with all odd numbered dogs
Rags to RichesAces with fleas can merge with jacks, queens & kings
Snip SnipCut is always offered at the dog wash
Tennis BallDrag this tag to the yard to rouse the hounds, after 6 hands destroy this tag
The FarmOn shuffle, remove the smallest dog from your deck
Toy FactoryEvery 3rd dog merged gets miniature
ReverseDogs merge down in value, after ten merges add a 10 to your hand & destroy this tag
AcepocalypseWhen you sell this tag, all dogs under 10 become aces
Dark RitualIf you have 5 dogs of a rank in the yard, destroy them, & summon a demon
Everything's FineYou only lose if two or more dogs are overflowing
LassieInstead of losing destroy this tag & all dogs in the yard
StylistYou can use all of the dog wash treatments
Top DogsMerging 7's & above removes the smallest dog from the yard